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Non-restoring division

#1
11-25-2019, 04:26 PM
You see how division works in hardware when you skip the restore step entirely. I find that non restoring division keeps things moving faster without extra adds back in. You shift the dividend left and then decide to add or subtract the divisor based on the current sign bit. It avoids that restore cycle you see in the other method so the whole thing runs smoother in the ALU. But you have to track the sign changes carefully across steps to get the right quotient at the end.
I notice the process starts with an initial subtract attempt on the high bits. You check if the result went negative and if it did you add the divisor next time instead of subtracting again. That flip saves operations because you never waste cycles putting things back. Your registers hold the partial remainder and it just gets adjusted on the fly with a simple adder that can flip to subtract mode. Perhaps the sign bit tells the control logic what to do without needing extra comparators all the time. Or you end up with the correct answer after the final correction step where you adjust the quotient bits if the last remainder was negative.
You get why this beats restoring division when speed matters in the pipeline. I see fewer clock cycles because the restore add happens only at the very end if needed. Your hardware design stays simpler too since the subtractor handles both directions without extra muxes for restoration. But the algorithm needs tight control on when to complement the quotient bit and that can trip you up if the signs flip oddly in 2s complement numbers. Now the partial remainder stays in a form that lets the next shift happen right away without cleanup. It whips through multiple bits quicker than methods that pause to fix negatives each round.
I think you would appreciate how the flow handles both positive and negative dividends without separate paths. You just let the sign dictate add or subtract and the quotient accumulates bits accordingly in its own register. That keeps the logic compact for the processor designers who want efficient integer ops. But you must watch for overflow cases where the divisor is zero or too small because the remainder can grow wrong. Perhaps the final adjustment fixes the quotient by subtracting one and adding the divisor back to the remainder if it started negative. Your understanding grows when you simulate a few binary examples in your head and see the bits change step by step without restores.
Also the method shines in older CPU designs where every cycle counted toward performance. I recall the tradeoffs with slightly more complex correction logic at the close but overall it cuts average steps. You end up with accurate results for fixed point division that the architecture relies on daily.
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bob
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Non-restoring division - by bob - 11-25-2019, 04:26 PM

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